Problems versus ideas

An idea is a guess about a solution. A problem is a fact about someone's life. Start from the fact.

What is it?

An idea is your proposed solution: 'an app that does X'. A problem is something a specific person currently struggles with, at a cost, and works around today.

Ideas are cheap and yours. Problems are expensive to find and belong to other people. Building starts from the problem.

Why does a founder care?

Because you can be wrong about an idea and still succeed — you change the solution. If you are wrong about the problem, nothing you build can rescue it.

Starting from an idea also makes you defensive during discovery: you want people to like it, so you ask questions that produce agreement rather than information.

Example

Idea-first: 'A social network for dog owners.' You build for four months. Nobody comes. There is no way to iterate, because the assumption underneath — that dog owners want another social network — was never checked.

Problem-first: 'Dog owners who travel struggle to find someone they trust to look after their dog. They currently ask in a local WhatsApp group, and it fails about a third of the time.'

That is a fact you can verify by talking to twenty dog owners. The solution might be a marketplace, a vetting service or a better group tool — but any of them can be tested, because the problem is stable and the solution is the variable.

The common mistake

First-time founders often describe their problem in terms of their solution: 'the problem is there is no good app for this'. That is not a problem, it is the absence of your idea.

A real problem statement contains a person, a situation, a cost, and what they do instead today. If any of the four is missing, you are still describing an idea.

How it works

Step 1: Write the problem without naming your solution

If you cannot describe it without referring to what you want to build, you have not found the problem yet.

Step 2: Name a specific person

Not 'small businesses'. A role, a situation, a moment when the problem bites.

Step 3: Find the current workaround

Everyone solves their problems somehow. The workaround tells you how painful it really is and what you compete with.

Step 4: Estimate the cost of the problem

Time, money, risk or stress. If the workaround is cheap and fine, there is no room for a product.

Step 5: Verify it with people who are not you

Ten conversations. If most do not recognise the problem, it is yours and not theirs — which is useful to know now.

When to use this

At the very start, and again after any pivot or failed launch.

When not to use it

Some products genuinely start from a technical capability rather than a problem. That is legitimate — but you still have to find whose problem the capability solves before you build a company on it.

Do this now

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